I started off with DND 5E and still enjoy it, but I started playing Pathfinder 2E a few months ago and just adore it. I think it’s a better system overall and would highly recommend it to anyone who enjoys TTRPGs. It’s complicated, probably more so than DND, but it’s worth it imo. The three-action economy, four degrees of success, and sheer amount of character customization are my favorite features.
I’ve played a pretty broad variety of characters. Mechanically, my favorite was my first ever character–a draconic sorcerer. I like blowing stuff up, what can I say. Roleplay-wise, it’s a tie between my swashbuckler rogue and my celestial warlock. All of those were in DND, since I haven’t been playing PF for very long. I’ve liked every character I’ve played, but I tend to enjoy characters with high CHA the most.
Right now, I’m playing a DND campaign and two PF campaigns. My characters are a grave domain cleric, a barbarian with the titan wrestler archetype, and a champion with the sorcerer archetype.
I’ve also played a little Dungeon World and a tiny one-shot called (iirc) The Witch Is Dead. One of my DMs is getting into Daggerheart, so I may be picking up a game in that system soon. I think I may play a rogue.
Tell me about your TTRPG experiences!
I tried GMing a Pathfinder game once with 3 really good friends, and fell so thoroughly flat on my face haha. I am really good at coming up with stories and settings and characters, and I am good enough at improvising when given some kind of tiny seed of direction, but being the provider of said seeds of direction and navigating my own creations… Fohget-about it.
One of the best bits of advice I’ve gotten on running games is just to steal ideas. Can be anything as simple from the plot of a movie that you re-skin or a kids puzzle that you put new names on and have the players solve. Beyond that: listen to the players and just let them fill in bits of plot with their theories.