I started off with DND 5E and still enjoy it, but I started playing Pathfinder 2E a few months ago and just adore it. I think it’s a better system overall and would highly recommend it to anyone who enjoys TTRPGs. It’s complicated, probably more so than DND, but it’s worth it imo. The three-action economy, four degrees of success, and sheer amount of character customization are my favorite features.
I’ve played a pretty broad variety of characters. Mechanically, my favorite was my first ever character–a draconic sorcerer. I like blowing stuff up, what can I say. Roleplay-wise, it’s a tie between my swashbuckler rogue and my celestial warlock. All of those were in DND, since I haven’t been playing PF for very long. I’ve liked every character I’ve played, but I tend to enjoy characters with high CHA the most.
Right now, I’m playing a DND campaign and two PF campaigns. My characters are a grave domain cleric, a barbarian with the titan wrestler archetype, and a champion with the sorcerer archetype.
I’ve also played a little Dungeon World and a tiny one-shot called (iirc) The Witch Is Dead. One of my DMs is getting into Daggerheart, so I may be picking up a game in that system soon. I think I may play a rogue.
Tell me about your TTRPG experiences!
On the “ding D&D” front…
I don’t really like TTRPGs, though I’ve enjoyed playing CRPGs based on TTRPG systems, and one improvement that I liked about a number of systems — like Fallout’s GURPS-inspired system — is that each stat point feels a lot more meaningful.
I mean, in theory, having each stat point have a small impact should mean that there’s just more precision permitted for by the system. But in practice, I like having a character change feel meaningful, change how I play. Slightly tweaking a tiny number a hair up just doesn’t have the same appeal to me, even if doing it repeatedly does eventually have a meaningful cumulative effect.