The epilogue finished the story but did so without gameplay- which is a bad game ending.
The gameplay itself was bad compared to Kotor 1. Puzzles were “go here get key” whereas Kotor 1 had you decoding hexadecimal to break the security on a computer. Fighting on Kotor 2 added the complication of “forms” but the different forms didn’t do anything significant to combat ( when you get forms it’s mid game so an extra +1 for switching to a particular form when your gear gives +10 is pointless.) By the second half all battles could be won with spamming force wave.
I don’t know how you can claim the story was better when the main antagonist has no backstory or personality. He’s literally just a guy in a mask, who pulls a Galactus. They made up all kinds of non Star warsy shit the force does in that game.
The main antagonist wasn’t really Nihilus. You defeat him like 3/4 into the game. The story was really Kreia and the meaning of not being light side or dark side.
Lol what? Kotor 2 didn’t even finish it’s story. They went and had epilogue text to finish the damn thing. And had the better gameplay of the two.
I think you’re both right from a certain point of view
The epilogue finished the story but did so without gameplay- which is a bad game ending.
The gameplay itself was bad compared to Kotor 1. Puzzles were “go here get key” whereas Kotor 1 had you decoding hexadecimal to break the security on a computer. Fighting on Kotor 2 added the complication of “forms” but the different forms didn’t do anything significant to combat ( when you get forms it’s mid game so an extra +1 for switching to a particular form when your gear gives +10 is pointless.) By the second half all battles could be won with spamming force wave.
I don’t know how you can claim the story was better when the main antagonist has no backstory or personality. He’s literally just a guy in a mask, who pulls a Galactus. They made up all kinds of non Star warsy shit the force does in that game.
The main antagonist wasn’t really Nihilus. You defeat him like 3/4 into the game. The story was really Kreia and the meaning of not being light side or dark side.