• Sylvartas@lemmy.dbzer0.com
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    16 days ago

    Yeah that’s a common justification it seems. Elite: dangerous also has the same one. When your canopy gets blown off it actually stops the sounds too (and there’s a giant hole in your HUD because it’s also responsible for that)

    • otacon239@lemmy.world
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      16 days ago

      Elite handled its hard sci-fi really well. I was never taken out of the immersion due to lore or believability.