Okay cool, so can we at least get the original on modern hardware? I mean yeah I can emulate it but I thought it was cool it was coming to Switch.
It’s also too goddamned dark to play on PC without mods.
The Vanilla Fixer fixes that and a bunch of other compatibility and performance issues automatically
If you’re still on PC (meaning Windows), you should be playing with the updated driver. There used to be a hacky way to do it. Deus Exe is the new way. That graphics driver lets you bump up the gamma, which sorts the unreasonable darkness, without washing out the light areas. The updated driver is also, as far as I can tell, essential to emulating the game on Mac/Linux, since the emulator can’t do the original driver.
Going from memory, I think the game originally supported DirectX 7 and something else. The DirectX 9 driver may be what makes it work with an emulator. (And you can totally use mods, too. I mean, I ran it with Shifter… as one does.)
Was running the Steam version. Not interested ATM, but maybe I’ll go back to it in the future.
you have a build in light augment to help you navigate the dark areas. It is set at night after all.
No, the whole entire screen is dark, including the UI.
Oh, I’ve not seen that issue but I’ve been playing it through proton on linux.
The whole article is painful to read. Sounds like that friend were all have to who is aggressively opinionated, but just not charismatic enough to really pull it off.
Also, things that popup on a timer, so it hits you mid read is peak 2025 Internet cancer.
It would be cool if instead of remaking/upscaling/remastering old games, companies made new games using old (or tastefully modified) old engines and graphics. I would totally be down for a new, official Deus Ex game on Unreal 1.
Same. I think some of the old engines still have plenty of life left in them. It’s more about gameplay and visual style than graphical fidelity to many, and I think the popularity of games like G-Mod and Minecraft exemplify that. Combine that with the crazy GPU and RAM prices these days and I think there’s plenty of room for ideas like this.
New Blood Interactive has a lot of cool modern games that run on Unity, but with rendering and graphics settings that emulate that crunchy, tesselated, old-school visual style. Maybe some of those will scratch the itch.
You mean like Ion Fury, that game fucks
Yes. Very cool to see the Build Engine getting a revival.
Even something like Selaco or Hedon which run on GZDoom instead of an “authentic” older engine.
The novelty of amazing graphics has long ago worn off for me and I prefer simplier graphical fidelity with an art style and sharp gameplay instead. I think also from a money standpoint if a developer wants to capture the wider nostalgia audience, that direction is better able to do it.
Xenogears needs a hard remake, tho.




