Your restriction to raster only apps makes little sense to me, outside of art style choices (which is totally valid).
Most of the features I can think of that would make using a mouse easier I would think would be more likely to be present in vector art programs? Or something with excellent bezier curve controls and tilt/pressure emulation controls in similar fashion, anyways.
You may have to give a bit more info on what you’re looking for to get really good suggestions. For starters, do you only really want to draw with the mouse like it’s a stylus but not end up with nasty lines? Or do you just want tools you can adjust and won’t have to be precise with and fiddle with to infinity to get the shapes you want?
Many programs have multiple different supported workflows to make certain construction styles easier, too, so which app is best might directly come down to what you want to do and how you want to do it more than mouse vs stylus or raster vs vector, etc.
In that case, I’d definitely not disregard vector based apps. Worst case, you ‘should’ be able to do the heavy lifting in what ever app is best for that control scheme, and maybe do some extra work in a rasterized tool if your style truly requires non-vectorized details.
If you want a lot of your detail to be from traditional methods, it might be easiest to stay in a rasterized app, but if you want the line work or sketching/etc tools to be nice computational tools you can change at will regardless, it might take exploring a few options in order to expose the ‘best’ tool.
Your restriction to raster only apps makes little sense to me, outside of art style choices (which is totally valid).
Most of the features I can think of that would make using a mouse easier I would think would be more likely to be present in vector art programs? Or something with excellent bezier curve controls and tilt/pressure emulation controls in similar fashion, anyways.
You may have to give a bit more info on what you’re looking for to get really good suggestions. For starters, do you only really want to draw with the mouse like it’s a stylus but not end up with nasty lines? Or do you just want tools you can adjust and won’t have to be precise with and fiddle with to infinity to get the shapes you want?
Many programs have multiple different supported workflows to make certain construction styles easier, too, so which app is best might directly come down to what you want to do and how you want to do it more than mouse vs stylus or raster vs vector, etc.
That’s kind of what I’m thinking of.
In that case, I’d definitely not disregard vector based apps. Worst case, you ‘should’ be able to do the heavy lifting in what ever app is best for that control scheme, and maybe do some extra work in a rasterized tool if your style truly requires non-vectorized details.
If you want a lot of your detail to be from traditional methods, it might be easiest to stay in a rasterized app, but if you want the line work or sketching/etc tools to be nice computational tools you can change at will regardless, it might take exploring a few options in order to expose the ‘best’ tool.