Imagine a game like “the sims” where you can adjust how autonomous the sims you control are. I could see Ai being used to control that.
Or having an elder scroll game were you just respond however you want and the npc adapts to it.
Imagine a game like “the sims” where you can adjust how autonomous the sims you control are. I could see Ai being used to control that.
Or having an elder scroll game were you just respond however you want and the npc adapts to it.
I have heard of some people experimenting with it, e.g in a stardew valley mod to allow you to have actual conversations with the characters.
While that sounds like fun. It also sounds like something that is fun for 10 minutes.
Agreed, I don’t think the NPCs are the best thing about the game. What I like best about SDV is that it’s essentially an industrial collectathon game.
If we could get complex conversations in games (e.g an adventure game where you’re not limited to 3 conversation options) I think it would be awesome. Might mean we waste more time playing the game, though.
i have watched some videos where its used on skyrim npcs, it seems to work surprisingly well.