If Alexander Brandon has difficulty finding a position (he is arguably extremely well known in his particular niche, he is almost a celebrity), it must be crazy out there for younger kids with no experience.
That being said younger kids are more likely to accept shit pay and a garbage work setup.
That reminds me of how bethesda fucked Mike Gorden out of his music during the doom games. These guys are brilliant and they just get treated like shit, or can’t find work somehow. It’s crazy.
I absolutely think music is a massive part of the game experience, personally. Music is a direct line into human emotions, more so than almost anything else. For example, I think Expedition 33 last year was completely carried by its soundtrack and it wouldn’t be even close to as successful or win as many awards without it.
I see how you came to your opinion, but I disagree.
While I don’t think I’ve ever quit playing a game because the music was annoying, I’m less likely to quit a game of the music is good because a good track will help you get immersed in the moment.
It totally changes the mood of a game too. Without the right kind of music, the vision of the storyteller won’t get conveyed as well.
Also, it’s what keeps the games in our memories. Art styles, protagonists, and game mechanisms change over time, but music lasts so much longer. Everyone knows the few notes from Mario. Pokemon’s Pokemon center song hasn’t changed I’m 30 years. Personally, I still listen to Jet Set Radio and Phantasy Star Online OST all the time. It can make a franchise unforgettable.
Anyway, I thought I’d share my opinion instead of just downvoting.
Sure. I think my message holds irrespective of whether one agrees or disagrees with you (I lean more towards agreeing); I am saying that by the standards of video game music production , Brandon is well know (that’s a fact).
If Alexander Brandon has difficulty finding a position (he is arguably extremely well known in his particular niche, he is almost a celebrity), it must be crazy out there for younger kids with no experience.
That being said younger kids are more likely to accept shit pay and a garbage work setup.
That reminds me of how bethesda fucked Mike Gorden out of his music during the doom games. These guys are brilliant and they just get treated like shit, or can’t find work somehow. It’s crazy.
deleted by creator
I absolutely think music is a massive part of the game experience, personally. Music is a direct line into human emotions, more so than almost anything else. For example, I think Expedition 33 last year was completely carried by its soundtrack and it wouldn’t be even close to as successful or win as many awards without it.
I see how you came to your opinion, but I disagree.
While I don’t think I’ve ever quit playing a game because the music was annoying, I’m less likely to quit a game of the music is good because a good track will help you get immersed in the moment.
It totally changes the mood of a game too. Without the right kind of music, the vision of the storyteller won’t get conveyed as well.
Also, it’s what keeps the games in our memories. Art styles, protagonists, and game mechanisms change over time, but music lasts so much longer. Everyone knows the few notes from Mario. Pokemon’s Pokemon center song hasn’t changed I’m 30 years. Personally, I still listen to Jet Set Radio and Phantasy Star Online OST all the time. It can make a franchise unforgettable.
Anyway, I thought I’d share my opinion instead of just downvoting.
Sure. I think my message holds irrespective of whether one agrees or disagrees with you (I lean more towards agreeing); I am saying that by the standards of video game music production , Brandon is well know (that’s a fact).
But as you mentioned it’s seems to be not enough.