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5 months agoI reckon it’s way too generic to sue over
I reckon it’s way too generic to sue over
I guess it depends how you conceptualize the automation genre.
W&R:SR is light on the “lots of little buildings turning a few ingredients to something else” of the genre leading games, but it’s way closer to modded Factorio levels of logistic complexity than any other city builder I can think of. At least, if you’re trying to make it so you don’t have to micromanage your established industries. Logistics is such a core part to the genre that I figured this would be of interest to folks here 🙂
Though, it’s releasing at about the same time as the Captain of Industry update, and I was planning on giving that a shot…
Only if they’ve asked you to, are knighted, or are your superior officer