Betteridge’s Law strikes again here. Also summed up in the article:
these kinds of puzzles were “the only way to make 2–3 hours of ‘game’ last for months.”
It was a different time then, and to some extent playing these classic games can be enriching as a form of cultural history study. But “fun” is not the first word that would spring to mind.
Betteridge’s Law strikes again here. Also summed up in the article:
It was a different time then, and to some extent playing these classic games can be enriching as a form of cultural history study. But “fun” is not the first word that would spring to mind.