

My bad. Typo that changed the whole message of my post. 😆
it does have ecological impact
MJ12 Detachment Agent
My bad. Typo that changed the whole message of my post. 😆
it does have ecological impact
There is also Transport Fever 2, while it is not a city builder and it doesn’t have animal/planet need per se, it does have ecological impact as part of the macro strategy.
I reached out about this a few months ago. Admin mentioned it’s on the TODO list, but I haven’t seen any progress.
Not be annoying, but if you start a federated forum, if you are bothered enough to pay for the domain/hosting, you might as well make sure federation actually works.
Just my perspective, I could be wrong.
I’ve only played the demo from about a year ago, whirl the narrative and gameplay clearly refer to a post-apocalytic world, it felt less noticeable than many other post-apocalytic town/city builder games.
The exact tone might have changed a bit since then.
Haven’t tried it out, saw an early lets play on the second monitor. I would say it takes inspiration from Caesar 3, but also adds many novel elements.
New posts works, but sometimes I can’t see my own posts (new or otherwise) when accessing incremental.social with my LW account.
Perhaps the admin should reach out to other instances admins to try and figure out how to resolve this.
Good initiative!
I wish incremental.social would fix their federation issues; it’s been unpredictable and janky for what seems like many months.
It can seem like a relatively simple game, but you can build some enormously complex, almost scifi themed, colonies.
It’s a great game.
Best option is to not click on any content related to Musk with the exception of “need to be informed” type news reports. Even adjacent things like SpaceX etc.
If you are on !citybuilders@sh.itjust.works you might already think this ;)
Haha, true!
I ma huge fan of Lone Survivor, and the Don’t Escape series, this one really piqued by interest.
Cheers!
Posting to multiple Lemmy communities is not a big deal (you can always crosspost with a Lemmy account).
Links are taken from Activitypub attachment, but Mastodon only seems to support image attachments. So it is not possible to add other types of links unless Mastodon adds an option for that.
This IMO kills the whole Lemmy <> Mastodon integration outside of some very, very simple use cases. The ability to have differentiation between a heading and a URL is critical.
It’s too bad Mastodon doesn’t seem to support the URL function of Activitypub.
Mastodon is by far the biggest fedi micro-blogging platform. I recognize the irony of what I am saying considering I want people to move from Reddit to Lemmy, but for niche topics like tycoon/business sim video games, my point stands.
I get that. I would argue the use case I described is basically the bread and butter of Mastodon <> Lemmy integration (if you don’t want your posts to look like shit on either Mastodon or Lemmy).
The critical drawback for me is that you can’t have hardcoded URLs/images/headings across both Mastodon and Lemmy posts.
If you can’t do that, you severely restrict the scope of integration between the two platforms. This is a net loss because the content I post on !tycoon@lemmy.world is arguably relevant for both forum style discussions and micro-blogging.
Ah, this is a critical drawback.
I am basically back to square one:
Mastodon image attachment/Lemmy thumbnail is mandatory from my perspective. Otherwise, I might as well leave the current situation as is. You want clean posts on both Lemmy and Mastodon,
Btw for their benefit, adding the context: post with feedback and questions on Lemmy-Mastodon interoperation.
What does this refer to? A github thread on a feature?
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Good spaghetti is definitely a unique gameplay message. 😆
Thank you!
Hahahahah!