From what I know, most guides on piracy on steam deck involves running the game through Steam’s launcher as a “Non-Steam Game” which kinda feels sketchy to me, since the Steam Launcher portion of SteamOS is not open source, and they could be phoning home to Steam’s servers and reporting me as a pirate. Maybe they don’t go hard on pirates for now, but at any point in the future, they could pull a Nintendo move.
Consider:
On Linux, you’d only be fighting the Steam Launcher if things come to blows.
On Windows, you have to start fighting against the entire system, on day 1.
Emphasis on if and have to