I started off with DND 5E and still enjoy it, but I started playing Pathfinder 2E a few months ago and just adore it. I think it’s a better system overall and would highly recommend it to anyone who enjoys TTRPGs. It’s complicated, probably more so than DND, but it’s worth it imo. The three-action economy, four degrees of success, and sheer amount of character customization are my favorite features.
I’ve played a pretty broad variety of characters. Mechanically, my favorite was my first ever character–a draconic sorcerer. I like blowing stuff up, what can I say. Roleplay-wise, it’s a tie between my swashbuckler rogue and my celestial warlock. All of those were in DND, since I haven’t been playing PF for very long. I’ve liked every character I’ve played, but I tend to enjoy characters with high CHA the most.
Right now, I’m playing a DND campaign and two PF campaigns. My characters are a grave domain cleric, a barbarian with the titan wrestler archetype, and a champion with the sorcerer archetype.
I’ve also played a little Dungeon World and a tiny one-shot called (iirc) The Witch Is Dead. One of my DMs is getting into Daggerheart, so I may be picking up a game in that system soon. I think I may play a rogue.
Tell me about your TTRPG experiences!
Played D&D 5e for years, dabbled in PF 2e, but GURPS is my home now. In the same way Pathfinder increases the richness of mechanics over D&D, GURPS goes even further.
I like playing characters that can solve problems in creative ways. My last two D&D characters were an Artificer and an Order of Scribes Wizard. D&D is pretty frustrating for this though, which is part of what pushed me to a system with more customization.
My current character is Umak Tchuali, a wizard specialized in meta-magic. He can block spells, deflect them, reflect them, change how they work, etc. Kinda like a D&D Order of Scribes wizard mixed with a sorcerer .