I mean, idk why I didn’t think of it, but I had a wireless headphone and I used it continueously for like 3-5 hours and battery barely drained.
But headphones are not very portable, I mean there is no wire to mess with, but still, its not exactly easy to carry if you are, for example, commuting. So I also got some wireless earbuds, but these only last like 1 hour maybe 2 with continuous use. Kinda annoying since with headphones, you can (some, at least) plug in the battery and charge it while using it, and its essentially temporarily a wired headphone (at least until you get enough charge to disconnect it again), but earbuds can’t do that.
This is kinda of a mildly infuriating post, but I don’t really want the negative energy, like its not the technology’s fault, I just forgot that you can’t really fit a big battery inside a tiny earbud lol. (I forgot physics existed)
So yea, every hour or so, I have to put it back in the charging case. Annoying…
I think I now understand why people really wanted the headphone jack back (I mean I still don’t like wires dangling around, but yea I get it, you don’t have to worry about the battery running out, its tradeoffs vs different tradeoffs).
It’s worth updating headphone firmware, short of a couple issues with Bose a few years back I’ve very rarely seen an OTA make an audio product worse.
Anker/Soundcore is a particularly interesting one in that regard because the high-bandwidth LDAC codec is gated behind a small OTA update for all Soundcore products with LDAC support. So you need to install an update to use a feature advertised on the box.
My theory is, Anker negotiated with Sony to only pay full LDAC licensing fees for products LDAC is actually enabled on, and in doing so avoided paying the full whack for their iOS userbase who can’t use LDAC at all.
Even if you install the app, configure the controls, OTA update, enable LDAC or multipoint or etc. you can then uninstall the app once you have the configuration you like. Or disable network access again.
You’re right to be cautious of gadget apps, they’re data sponges. Samsung holds the title for worst - if you dare to use Galaxy Buds on another brand of Android smartphone, you need to give the companion app access to read your notifications before you can update the firmware.