No, it’s not predefined - chess has about 10^120 possible games. That’s astronomically large number which is way too vast to pre-store or hardcode. It’s intelligence through computation, not a script.
“Script” in a computer programming sense. An algorithm. So general behavior is most likely predefined. So not a script in a sense that it always does the same thing. This just means its behavior is most likely described using “if” statements. Eg. “If oponent did this, respond with that…” Algorithm can also “remember” some actions and act based on that. However the AI is most probably not activeley learning from your actions. It has all the knowledge predefined.
Some more advanced algorithms utilize some self learning principles. Buy this is very rare in games since this is resource intensive.
But even machine learning is not AI. Even LLM is not AI. But at least LLM became a synonym for AI in recent years.
Artificial Intelligence is the broad field of creating machines that can perform tasks requiring human-like intelligence, such as reasoning, learning, or perception. Machine Learning is a subset of AI where systems learn from data without explicit programming. Large Language Models are a specific type of ML model trained on vast text data to generate or understand language. LLMs are very much AI, and while they’ve popularized the term “AI” recently, the hierarchy stands: LLMs are ML, and ML is AI.
It is absolutely predefined - if you make the same moves it will give you the same results, every time. Same as playing ChessMaster 2000 from 1986.
It may narrowly fit into the broad definition of ‘AI’ (like, since the 70s) but that’s not what’s being discussed in this thread.
Believe what you like though.
No, it’s not predefined - chess has about 10^120 possible games. That’s astronomically large number which is way too vast to pre-store or hardcode. It’s intelligence through computation, not a script.
Believe what you like though.
“Script” in a computer programming sense. An algorithm. So general behavior is most likely predefined. So not a script in a sense that it always does the same thing. This just means its behavior is most likely described using “if” statements. Eg. “If oponent did this, respond with that…” Algorithm can also “remember” some actions and act based on that. However the AI is most probably not activeley learning from your actions. It has all the knowledge predefined.
Some more advanced algorithms utilize some self learning principles. Buy this is very rare in games since this is resource intensive.
But even machine learning is not AI. Even LLM is not AI. But at least LLM became a synonym for AI in recent years.
Artificial Intelligence is the broad field of creating machines that can perform tasks requiring human-like intelligence, such as reasoning, learning, or perception. Machine Learning is a subset of AI where systems learn from data without explicit programming. Large Language Models are a specific type of ML model trained on vast text data to generate or understand language. LLMs are very much AI, and while they’ve popularized the term “AI” recently, the hierarchy stands: LLMs are ML, and ML is AI.