So all the talk is that Linux is great for gaming now, and tbf, it has come a long way. But there’s a good portion of people like me and my friends who still regularly use windows because we love modding the crap out of all of our favorite games and that’s just not feasible on Linux, vortex doesn’t work and most modloaders have a bunch of bootstrap fixes you have to do, God forbid you want to debug your mod list and change often.

So I guess my question is, does anyone have any news on the state of Linux modding, has anyone out there got a git project in alpha or something coming up that might open the floodgates for us modders? Pretty please?

  • MonkderVierte@lemmy.zip
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    17 hours ago

    I’ve only had one game the last few years, where you should use the Linux native version but some big mods have hardcoded Windows paths. That and Wabbajack for Skyrim didn’t work in wine back then but there’s far more powerful native tooling now.

    I mean, even Sims 4 Studio works in wine. If only wine would be a bit cli-friendlier (profile creation) and had a native way to stick to a certain release.