It’s a notoriously shitty game, but I was surprised when I saw that, despite being a side-scrolling “action” game, it uses WASD for movement on the Amiga and Apple IIgs.
It’s a notoriously shitty game, but I was surprised when I saw that, despite being a side-scrolling “action” game, it uses WASD for movement on the Amiga and Apple IIgs.
Isn’t that because the arrow key layout on the Apple II/GS was, like many 8 bit home computers, famously awful and also batshit insane?
IBM had the lock on the inverted T layout for a long time, and others had to find creative ways to follow suit.