Seriously, I have not been this tilted since the last time I played Brawlhalla and League of Legends.

  • Platypus@sh.itjust.works
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    2 hours ago

    Try Go. Chess is at least quick—one mistake in Go and you get to spend the next 20 turns watching the territory you spent half an hour staking out shrivel away to nothing.

  • vrek@programming.dev
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    2 hours ago

    To give a serious answer… Because you are the only reason you lost. Playing a team game you can blame your partners. In shooters and such you can blame lag. In single player games you can blame the designer for making it too hard.

    But in chess, it’s you. You could of won if you didn’t make that mistake or had a better strategy or saw what the other person plan was earlier. There is no one and nothing else to blame. You caused yourself to lose at the game.

    Good news is you can improve yourself with practice. You can learn new strategies. You can improve board vision. You are only limited by how much you practice and study.

    One other thing if this applies to you, if you just started on an online chess site like chess.com or lichess.com they don’t know your skill level so you go against people at, I think, 1000 elo. That’s basically the line between advanced beginner and early intermediate. It’s like starting school in 8th grade, you fail the test and they move you down, you fail again and they move you down, you pass this time and end up in 5th grade. After some learning in 5th grade you move up to sixth and where you failed before you are now better and smarter so you pass now. You go up and down regularly but hopefully your long term trend is your ability and rating increases.

  • iByteABit@lemmy.ml
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    2 hours ago

    Not at all, if anything it’s the least frustrating one. Every defeat gives you something to learn from, whether it was a huge blunder you made or just your general strategy and missed opportunities. It was all a direct result of your playing against your opponents playing, it’s probably the most balanced game ever made which makes sense since it’s been played for literally centuries.

    Other games like League of Legends, or TCGs like Magic or Riftbound for example, are unbelievably more frustrating. In online MOBAs you can just get matched with a team diff you can do absolutely nothing about and just have to wait until defeat losing your time in the process. And in said TCGs skill does play a role but it also has a lot to do with being lucky with your draws, having enough cards in your deck which cost money, or having spent enough time before the game to learn about all the possible cards an opponent could have or all the good combos you can make with your own cards, turning the game from a match of skill to a match of skill, luck, time and money all together.

  • dfyx@lemmy.helios42.de
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    5 hours ago

    For me, chess is one of the least frustrating games to lose in because it’s entirely based on the difference between my skill and my opponent’s skill. There is no luck involved, so losing is entirely my own fault. And even if I lose, I might have learned something.

    What’s way more frustrating is games that drag on for hours and then get decided by something that I can’t control like an unlucky dice roll or card draw.

    • whimsy@lemmy.zip
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      3 hours ago

      Very true. But I guess this same thing could cause frustration to people because they would take it personally and feel bad about themselves for losing

      • dfyx@lemmy.helios42.de
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        55 minutes ago

        Well, if someone can’t handle losing as a result of their own skill level, chess probably isn’t the right game for them. Unless you pick opponents below your own level, you will realistically lose about half of your games and you can’t blame it on bad luck. That’s part of the game.