(the ‘title’ and ‘body’ was AI-fixed cause my English is bad)

The tool would work by:

  1. Detecting a specific benchmark level within the game, regardless of the game engine used.

  2. Running automated tests on every combination of CPUs, GPUs, and storage types (SSD/HDD).

  3. On tool’s servers: Testing against all conceivable hardware specs to find absolute minimum, recommended, and high settings.

  4. Locally: Using the user’s current hardware specs as the maximum benchmark limit.

  5. Output: Providing the perfect system requirements (minimum, standard, and high) based on these results.