(the ‘title’ and ‘body’ was AI-fixed cause my English is bad)

The tool would work by:

  1. Detecting a specific benchmark level within the game, regardless of the game engine used.

  2. Running automated tests on every combination of CPUs, GPUs, and storage types (SSD/HDD).

  3. On tool’s servers: Testing against all conceivable hardware specs to find absolute minimum, recommended, and high settings.

  4. Locally: Using the user’s current hardware specs as the maximum benchmark limit.

  5. Output: Providing the perfect system requirements (minimum, standard, and high) based on these results.

  • Björn@swg-empire.de
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    1 day ago

    You would need all those possible hardware configurations in your datacenter or basement or wherever. If it’s not done on real hardware it’s just guesswork.

  • kibiz0r@midwest.social
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    19 hours ago

    You would need a way to walk through a good chunk of realistic gameplay without user input. Good luck with that.

    The closest thing to this right now is the performance monitoring that Valve does for Steam Deck compatibility — which isn’t headless, it’s just crowdsourced.