Used to be an expectation that this was an involved hobby where you would need to identify and fix problems, because computers are complicated.
Then that got eviscerated by a flood of doe eyed consumers that demand convienence and not having to be burdened with the cognitive weight of thinking about anything.
Which is ironic, given that original understanding of a video game is specifically that it is a kind of puzzle, a kind of problem, that is enjoyable to try to solve.
The story of PC gaming in a nutshell. Completely ruined by the entrance of casuals and the reaction of the industry to their arrival.
Yep.
Used to be an expectation that this was an involved hobby where you would need to identify and fix problems, because computers are complicated.
Then that got eviscerated by a flood of doe eyed consumers that demand convienence and not having to be burdened with the cognitive weight of thinking about anything.
Which is ironic, given that original understanding of a video game is specifically that it is a kind of puzzle, a kind of problem, that is enjoyable to try to solve.