We also need a native Wayland client for Steam, though it’s tied to Chromium Embedded Framework’s native Wayland support. Probably it will come with Electron’s support. No idea when.
It’ll be more performant, lower latency, have proper HDR support (current method is a hack), scale properly based on your displays, and probably be generally less buggy long-term (probably more buggy when it first gets added since it’s a pretty fundamental change).
You’re currently using a compatibility layer called xwayland to run it, which adds a ton of cruft.
I really hope Proton 10 will have some sort of Wayland support, even if it would be hidden behind an environmental variable
We also need a native Wayland client for Steam, though it’s tied to Chromium Embedded Framework’s native Wayland support. Probably it will come with Electron’s support. No idea when.
Could you elaborate on the advantages, I’m using wayland and steam for games, no issues so far.
HDR support
It’ll be more performant, lower latency, have proper HDR support (current method is a hack), scale properly based on your displays, and probably be generally less buggy long-term (probably more buggy when it first gets added since it’s a pretty fundamental change).
You’re currently using a compatibility layer called xwayland to run it, which adds a ton of cruft.