As in go to the castle to fight the final battle. After hours of running around questing and occasionally just exploring aimlessly, I feel like that capstone ends the fun. Anyone else do this?

  • Beth@piefed.socialOP
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    5 days ago

    The play certainly isn’t what old school games were. I do wish there were more dungeons.

    • CerebralHawks@lemmy.dbzer0.com
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      5 days ago

      Breath of the Wild or Echoes of Wisdom? Because both had atypical Zelda gameplay (the former is a Souls-like and the latter is… a block building game? I dunno what else to call what you do with the echoes). But Breath of the Wild had like over 100 dungeons. They were all very small, though. Like one major puzzle and maybe a minor one or two. But yeah, Echoes of Wisdom had like six? But you had to go through so much BS to get to each one. I remember Minish Cap doing that and it was annoying. Nintendo really should have sold batteries as much as Game Boy games were made to make you waste them. Then again, A Link to the Past had 12-13 dungeons, and that was considered a lot back then.

      I’ve heard, and it makes sense to me, that Breath of the Wild and A Link to the Past aren’t from the same series, just the same franchise. That the 3D Zelda games, starting with Ocarina of Time, and the 2D Zelda games, starting with The Legend of Zelda, are effectively two different series set in the same universe, but made to accomplish different things. And that tracks with my experience as I haven’t met a 3D Zelda I liked and I haven’t met a 2D Zelda I disliked. Yes, I rate Adventures of Link over both Ocarina of Time and Breath of the Wild. The transition to side scrolling was jarring, but otherwise, fantastic game. Horse Head (the first boss) still creeps me out. But anyway, I don’t know where I’d put Echoes of Wisdom. It’s absolutely a 2D Zelda and I love it, but it’s not really a Zelda game, more of “like a Zelda game” in the sense that Tunic was “like a Zelda game.” Still love it (and Tunic!) and hope we get more Zelda games where you play Zelda, but I’m not sure I want another Echoes game.

      • Beth@piefed.socialOP
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        5 days ago

        I guess the dungeoneering itself. It’s probably the main thing I wish was different if I could change anything. Getting keys, compasses, each room being a puzzle, relying on the map, and the final boss really being earned is probably more work though…I love the shrines of course.